I ended up creating this interactive demo (above), mostly just so I could see what the animation sequences looked like from different angles. In some cases, because I manipulated the proportions of rig (with longer arms etc) I still need to go in and tweak the actions a bit. For example if you check out the ‘look around’ sequence you will notice that the right arm intersects the leg at a later point in the sequence.
Within the demo I’ve included the key commands if you’re on desktop and buttons if you’re on a touch device.
One thing that is not in the details is that if you’re running forward and backward and then jump simultaneously you will trigger the forward and backward flips. And you can mouse scroll / click and drag, or swipe / pinch to rotate and zoom.
Otherwise I’m hoping to put a first draft / demo prototype of the game online shortly.